A multidisciplinary technology studio bringing ideas from concept into the real world.

ABOUT EMERSE

We are an immersive technologies company. We create, re-imagine and re-live artwork through the journey of the artist or the artist’s estate. We bridge the intersection between the physical and digital world. Our goal is to make art relevant and accessible in our present day by telling your story.

The leadership team combines 8 decades of experience working in the fields of arts, architecture, software, immersive technologies, and production. We offer bespoke solutions across projects for varied sizes and budgets.

Who we are

Teo Ken-Hin

head of product & design
Ken was trained at the prestigious Architectural Association in London and has worked on a multitude of design projects of various scales from products to buildings.

Shoba Gayathri Nahappan

director of arts
Shoba is an Art Advisor focused on art education and arts and health based in London. She currently sits on the Dean’s Advisory Board of New York University’s Steinhardt School.

Dave Overton

head of software
Dave is the Founder and CEO of Symph, a software design and development company in Cebu City, Philippines.

Mark Cabaluna

head of technology
Mark has 28 years of experience in the fields of video and audio pre and post-production. He is also a recipient of national honours and awards in the Philippines.

Teo Ken-Hin

head of product & design
Ken was trained at the prestigious Architectural Association in London and has worked on a multitude of design projects of various scales from products to buildings.

Shoba Gayathri Nahappan

director of arts
Shoba is an Art Advisor focused on art education and arts and health based in London. She currently sits on the Dean’s Advisory Board of New York University’s Steinhardt School.

Dave Overton

head of software
Dave is the Founder and CEO of Symph, a software design and development company in Cebu City, Philippines.

Mark Cabaluna

head of technology
Mark has 28 years of experience in the fields of video and audio pre and post-production. He is also a recipient of national honours and awards in the Philippines.

our recent projects

abundance #1, #,2, #3 (2023)

Created in collaboration with Studio K to celebrate the 25th anniversary of Kumari Nahappan's iconic saga seed artwork series, "#abundance #1, #2, #3" takes the idea and the form into a new, more expressive digital future.
Storytelling
Asset Creation
Collaboration

The TAP Art Generator (2023)

The TAP Art generator is a web-based interface/co-creation portal. Visitors to the exhibition were able to co-create a unique digital artwork with local artists.
Design Exhibition
Immersive Social Tech

Bahay na Bato (2022)

Bahay na Bato is a digital asset that sets out to demonstrate the look and feel of localised assets because it is rare to see ones that are immersive. Bahay na Bato shows that the creation of virtual environments is possible through storytelling in game creation to develop an asset.
Storytelling
Asset Creation
Game Creation

Accelerated Intimacy (2021)

Accelerated Intimacy is a digital interactive game creation of artwork that allows the visitor to immerse themselves within the intimate environment of the artwork with ominous music and voices in the background. The game is a re-created digital space which gives the visitor the feeling of being immersed in the gallery. The visitor is able to move through the exhibit and see the artist's pieces as if they were there in person.
Game Creation

Sometimes I (you) don’t dive hard enough (2021)

This is a game creation that gives the visitor the experience of an interactive journey by driving through a city of art plastered on buildings. The idea was to create a fun, virtual drive through a lively, colorful environment that takes its inspiration from the vapor wave internet aesthetic right down to the rumbling 80’s synth soundtrack.
Storytelling
Game Creation

The TAP Art Generator (2023)

The TAP Art generator is a web-based interface/co-creation portal. Visitors were able to co-create unique digital artwork with local artists.
Design Exhibition
Immersive Social Tech

Bahay na Bato (2022)

Bahay na Bato is a digital asset that sets out to demonstrate the look and feel of localised assets because it is rare to see ones that are immersive. Bahay na Bato shows that the creation of virtual environments is possible through storytelling in game creation to develop an asset.
Storytelling
Asset Creation
Game Creation

Accelerated Intimacy (2021)

Accelerated Intimacy is a digital interactive game creation of artwork that allows the visitor to immerse themselves within the intimate environment of the artwork with ominous music and voices in the background. The game is a re-created digital space which gives the visitor the feeling of being immersed in the gallery. The visitor is able to move through the exhibit and see the artist's pieces as if they were there in person.
Game Creation

Sometimes I (you) don’t dive hard enough (2021)

This is a game creation that gives the visitor the experience of an interactive journey by driving through a city of art plastered on buildings. The idea was to create a fun, virtual drive through a lively, colorful environment that takes its inspiration from the vapor wave internet aesthetic right down to the rumbling 80’s synth soundtrack.
Storytelling
Game Creation